Rather than designing for ease of use, what if we designed for the progressive development of technique and mastery?
In this three-week module, students explored the notions of skill through the material of a humble analog joystick.
Inspired by the two-handed working of dough, the sketches explored working with two joysticks and how their combined used can manipulate a cursor.
Rather than direct bodily contact with the joysticks, a series of sketches explored manipulating the joystick through an elastic intermediary.
By mounting the joystick on the floor and introducing a long rod, moving the joystick becomes a matter of reaching and pulling the whole upper-body.
Inspired by guitar playing, the sketches explored interaction that involved both hands and arms but each in a distinctive way and relation to the body.
The notion being explored is creating interaction that can be learned and skill developed. In this case, using a simple walking simulation, precise coordination is required to make the figure move.
In these experiments, sound was controlled by angular movement of the grip. A question driving the work was whether musical progressions could flow from the interaction.